AI Insights · Timothy · October 2021
Top 5 City Building Games in Latin America Q3 2021
Discover the performance of the top 5 city building games on a unified platform in Latin America during the third quarter of 2021.
During Q3 2021, the top 5 city building games in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Let's delve into the specifics for each game.
SimCity BuildIt from Electronic Arts saw its weekly revenue peak at around $17K at the end of June and gradually decline to approximately $10K by the end of September. Weekly downloads fluctuated, with a notable peak of 29.6K in mid-September. Active users initially rose from 361.8K at the start of the quarter to 386K in mid-September, before falling to 313.2K by the end of the quarter.
The Simpsons™: Tapped Out, another title from Electronic Arts, experienced a peak in weekly revenue of about $8K at the end of August. Downloads remained relatively high, peaking at around 81.7K in late July. Active users remained steady throughout the quarter, averaging around 460K.
Global City: Building Games from MY.GAMES B.V. had a gradual increase in weekly revenue, reaching a high of approximately $4K in early August. Downloads spiked to 18.9K at the end of August, while active users saw a consistent rise, peaking at 22.7K in early September.
Megapolis: City Building Sim by Social Quantum maintained a steady weekly revenue, hovering around $2K. Downloads peaked at 73.6K in late July, and active users followed a similar trend, peaking at 65.1K in early August.
The Tribez: Build a Village from Game Insight saw its revenue peak at around $2.2K in mid-July. Downloads showed a significant spike to 5.6K in mid-July, with active users reaching a high of 7.1K in late July before declining to 3.3K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.